Modalidade: Artigo Científico em Congresso Internacional (IAMCR 2015)
Local: Université du Québec à Montréal (Canadá)
Resumo: This is a discussion about the evolution in the way we do interact with digital interfaces. Precisely, it’s a critical reflection on technical and technological advances of human-machine interaction mechanisms, in the sense that their transformations are leading us to an increasingly intuitive relationship with computers (from 2D to 3D, from click to touch, from joystick to gestures).
Thereby, and more importantly, this phenomenon is awaking a new way of understanding our own body, space and, even, reality projected in virtual environments (something between real and virtual, original and copy, truth and lie). In other words, leaving the modus operandi to assume the modus vivendi in our communications with digital interfaces, it’s possible to presume that possession of skills and competences managing computers or video games will no longer be a barrier. After all, we are walking to a more cognitive dialogue with machines (touch, walk, talk, etc.).